Module 3 Activity Research

Weekly Activity Template

Jesse Vieira


Project 3


Module 3

Here you can find both activities that I worked on regarding the final project. The first activity is regarding me working on the Arduino inputs and it's code. The second activity is me working on the Touch Designer graphics and the string of operators I used to make the Graphics switch and have the user influence the volume.


Activity 1: My Research

In this image, I was developing the Arduino to have multiple inputs. Here I started with 2 Potnometer inputs that are connected to the Arduino. After that, I added 2 more inputs to the Arduino. I added a third Potnometer and a button. In the Arduino code, I made it so that the first two Potnometers controled the Touch Designer graphic while the third one and the button controled a light. I then ordered a Neopixel light online and connected it to the Arduino. The button would turn the Neopixel on while the Potnometer would control the colours for mood lighting.

Activity 2: My Research

After getting peer feedback, we pivoted towards having the graphics be nature based. I found 6 videos online which very calming nature based videos and downloaded them so they could be used for our graphics. While building the Touch Designer visuals, I found that the Audio was not playing, so I added audio outs for each video file. Afterwards, the audio did play but all of the video's played at the same time. I tried adding a switch chop hoping it would work but it didn’t. Then I tried to mess around in the parameters to see if something there was causing it. Eventually I found that I had to remove all the audio out chops and then put one after the switch chop and it worked perfectly. This is the final Touch Designer screen flow. It hold the 4 area of the inputs and the different dats, chops, and tops that make up the system.

Additional Research or Workshops

I installed the light at the top of the sensory room by hooking the light onto the wires so it would then work seamlessly. The wired were poking through little holes in the top of the box to connect to the light. I encased the Arduino and the rest of the inputs into a cardboard casing. I made the casing so then I could hot glue the Arduino to the side of the room. This image shows the inside of the box with all the different sensory experiences as well as the control panel for the Touch Designer graphics and the light. I had the wires for the light run up the side of the sensory room and into the top of the box. This image is of the lights running along the top of the box and into the small holes to connect to the lights.

Project 3


Project 3 Final Prototype

Here is our final prototype of our Sensory Pod. The Sensory Pod is stylized to look like what the sensory pod would have inside of it, including noise canceling panels, headphones, and a bean bag. On the side you can also see the control pannel which has the 4 inputs, 2 of them control the Touch Desinger Graphics and the other 2 control the lighting system.

×

Powered by w3.css